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381. Poll - Maelstrom. Now that we've had a couple weeks to get to know her - in Ships and Modules [original thread]
Originally by: Kagura Nikon In fact damage bonus is worse than rof. That is not the issue. The issue is. It hasa dual face. a shield bonus that is good for AC and bad for arties, and slow .. that is no problem for arties and very bad for A...
- by Reatu Krentor - at 2006.12.30 10:17:00
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382. Poll - Maelstrom. Now that we've had a couple weeks to get to know her - in Ships and Modules [original thread]
Originally by: Twin blade Originally by: Neo Providence ... It can shield tank better than a tempest but thats about it the damage is all most the same given how temp's can load more drone's. huh? Since when is 100m¦ less th...
- by Reatu Krentor - at 2006.12.29 04:33:00
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383. Poll - Maelstrom. Now that we've had a couple weeks to get to know her - in Ships and Modules [original thread]
It's not a bad ship as such. It's just that over the Tempest it only does one thing significantly better and that's shield tank. The dps(and volley damage as well) is only about 6% better (with bs lvl 5, the lower bs skill is though the better th...
- by Reatu Krentor - at 2006.12.29 04:32:00
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384. Fleet Tempest vs Fleet Maelstrom - in Ships and Modules [original thread]
Originally by: Kashre Anyone who thinks the Maelstrom isnt better for a fleet is crazy. It has a 6th midslot. Thats a big deal. That means that you can fit 2 sensor boosters, 3 tracking comps, still get 200+ range at a stretch, do more D...
- by Reatu Krentor - at 2006.12.22 03:59:00
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385. Some Rigs are worthless. CCP please reconsider. - in Ships and Modules [original thread]
The only thing I think is wrong with the rigs right now is the drawbacks. The wrong drawbacks on the rigs. armor rigs are a bad tradeoff, losing speed is not desired for armor tankers generally(blasterthron even slower? ). Astronautics rigs losin...
- by Reatu Krentor - at 2006.12.19 04:06:00
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386. Rigs: Wheres my Remote Shield rig? - in Ships and Modules [original thread]
there is the one that affects shield booster cap, but as it isn't seeded on sisi can't test if it also works on shield transporters, the T2 variant of that rig has a different description as well saying it affects all shield modules cap use. So on...
- by Reatu Krentor - at 2006.12.18 05:01:00
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387. CCP, should the mods for bs's cost more than the ships themselves? - in Ships and Modules [original thread]
Originally by: OBI WAN Sadly it's a case of "it's too late now". If CCP decide the lottery was a bad idea then they can't just remove all existing BPOs as people would complain. Since they can't bring the T2 to the people, they need to br...
- by Reatu Krentor - at 2006.12.18 04:57:00
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388. make way for tech 2 battleships and tech 3 stuff - in Ships and Modules [original thread]
Originally by: ITTigerClawIK a T2 BS is a VERY scary thought..... think of a T2 Apocalypse with mega armour resistences and probaly a bonus for that and a huge cap bonus? Ooh ooh, T2 logistics Apocalypse. Uber resistances immune to ...
- by Reatu Krentor - at 2006.12.05 11:25:00
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389. Blasters vs. AC - in Ships and Modules [original thread]
Originally by: Theron Gyrow Originally by: Arktaos I deem this thread faulty. ... At your request... T2 Heavy Neutron Blaster with 25% damage bonus vs T2 425mm AC with 25% RoF and damage bonuses: - 425mm has 2.6% better DoT (T2 ...
- by Reatu Krentor - at 2006.12.05 10:37:00
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390. ECM Chance Calculation - in Ships and Modules [original thread]
I know devs mentioned they would be adding stacking penalty for multiple jammers. Unknown if they went through with this though. for the rest it works like that indeed. Crystal-Slave, that way? Potential solution to the current Recon cloak and...
- by Reatu Krentor - at 2006.12.04 19:29:00
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391. its time ! FIX TEH MWD ! - in Ships and Modules [original thread]
Originally by: wierchas noobhunter so plz explain me why mwd are overpowered ? They don't need a nerf, but they don't need a boost either. Crystal-Slave, that way? Potential solution to the current Recon cloak and cyno bug
- by Reatu Krentor - at 2006.12.04 19:05:00
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392. its time ! FIX TEH MWD ! - in Ships and Modules [original thread]
no, don't drop cap penalty. It has one right now and yet people still fit mwd, must mean the mod is desired despite the penalty to cap. (Yeah this is already mentioned in thread, i'm just emphasizing.) Crystal-Slave, that way? Potential solutio...
- by Reatu Krentor - at 2006.12.04 19:04:00
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393. The final solution to the ECM tragedy - in Ships and Modules [original thread]
Originally by: Emperor D'Hoffryn omg ecm still works fine. its not as pwnage as it used to be. You are fooling your self if you thing damps are better...in some situations yes they can be. ECM is effective in ALL situations equally vs a...
- by Reatu Krentor - at 2006.12.04 18:58:00
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394. Stacking on shiled resists - in Ships and Modules [original thread]
Originally by: Akita T Originally by: Archo X Ok, anyone know which of these is subject to stacking penalty? NOT stacking nerfed: * Damage Control resists * Resist ship bonuses Stacking nerfed all together: * Resist rigs * Har...
- by Reatu Krentor - at 2006.12.04 18:46:00
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395. remove specialization prerequisites for specializations - in Player Features and Ideas Discussion [original thread]
Originally by: Protunia hmmmm maybe you have to learn how to specialize in something smaller before you try something bigger? It does make sense to me and once you start removing those kinds of things you'll open a can of worms for other ...
- by Reatu Krentor - at 2006.12.04 13:02:00
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396. Stealth Bomber Cloaked Speed - in Ships and Modules [original thread]
Originally by: Merin Ryskin Apparently there is a bug with prototype cloaks where the bonus and penalty are applied incorrectly. It works correctly with the improved cloak, allowing you to fly slightly (a percent or two) faster with Covert...
- by Reatu Krentor - at 2006.12.04 09:33:00
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397. howbout tier 4 bss - in Player Features and Ideas Discussion [original thread]
They're already having trouble thinking up new roles for the tier 3 bs(except for caldari ) and you want them to think up a tier 4 bs?! I'd rather see them rework some current ships(bellicose, breacher, inquisitor, missing amarr frig come to mind ...
- by Reatu Krentor - at 2006.12.03 12:21:00
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398. So, time for a rollback... - in Ships and Modules [original thread]
Edited by: Reatu Krentor on 01/12/2006 11:14:56 *edit: darn i'm slow * Originally by: Shayla Sh'inlux 4) Gang bonuses. To use gang bonuses, you need to convert your gang to a fleet. To convert to a fleet you need Wing Commander lvl 5...
- by Reatu Krentor - at 2006.12.01 11:13:00
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399. Issues in Revelations(Regarding Capital Ships) - in Ships and Modules [original thread]
It's silly that someone is forced to be immobile waiting for 10 mins(5 in a recon) for the cyno to end or to get blown up. It promotes the use of disposable alts in disposable ships. Seriously who would really want to use a recon when for 5 minute...
- by Reatu Krentor - at 2006.11.30 17:08:00
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400. Head to Head: Amarr BC's/BS's vs Gallente BC's/BS's. Your choice? - in Ships and Modules [original thread]
Originally by: Jim McGregor Originally by: Verus Potestas Originally by: Jim McGregor Originally by: Reatu Krentor Fly what you like to fly, not what is deemed "the best" and is flavour of the month imo. People ...
- by Reatu Krentor - at 2006.11.26 15:29:00
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